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Thorpe Park: General Discussion
RicketyCricket
TS Member
Took me years to actually get on the ride after a few failed attempts.
No idea what year it was but it was pretty crap. The only positive was the fake gift shop scare which I had no idea existed.
No idea what year it was but it was pretty crap. The only positive was the fake gift shop scare which I had no idea existed.
Matt.GC
TS Member
Never now. They did it opening year but have cut back on staff since.How often do they do the leg touches? Just asking because they weren't doing it when I went on it, and I have no intention of experiencing the attraction again.
Skyscraper
TS Member
That's because there are lights that tell the staff when a jumpscare is coming and when to move.it was very well synchronized
George W
TS Member
Ohh that's good was wondering how they managed or if it was just coincidence lolThat's because there are lights that tell the staff when a jumpscare is coming and when to move.
Islander
TS Member
Although in some respects it wasn't complex, it was difficult to design properly... and they didn't manage it.The original trick was actually quite a decent effect, I have no idea why they struggled so much with it working as it wasn't complex.
You had a train frontage (albeit heavily stripped back, to be just the headlights and LED display) strapped to a large mechanical arm structure, that had to move at extremely high speed (to simulate what it needed to), with huge precision (there was only a small gap in the tunnel wall for the mechanism to slot through), and with huge jerk forces (i.e. it went from stationary, to high speed, to dead-stop very rapidly).
Not a small engineering feat, and sadly one that they didn't master.
djtruefitt
TS Team
When the train and the effects all worked properly (and you had decent actors) it was one of the best theme park effects out there.
even though I knew it was fake I always found myself jumping out the way with the rest of the group and actor as the train came down the tunnel.
even though I knew it was fake I always found myself jumping out the way with the rest of the group and actor as the train came down the tunnel.
James Watkins
TS Member
There’s rumours that Ghost Train will be losing its IP, but other than that I’ve heard zilch!Out of interest, is there any sign/rumour of Thorpe Park opening any new attraction for 2023 season? Or will be be the same as 2019, 2020 and 2022 - a big nuffink?
tayspru
TS Member
Thought it would be worth mentioning that Colossus’ trains are currently in the strip and rebuild phase of maintenance, so that puts the rumour of new trains to go along with the new track to bed
From: https://m.facebook.com/thorpepark/photos/a.377923300866/10160346811755867/?type=3
From: https://m.facebook.com/thorpepark/photos/a.377923300866/10160346811755867/?type=3
Trooper Looper
TS Member
Bit off topic, but With TWD The Ride being 5 years old next year, how long do you think X will hold The IP until a new theme is implemented? It's really unpopular, badly recieved mostly, and has a target audience demographic that really won't satisfy the majority of Guests under that age.
QTXAdsy
TS Member
Pretty much until the deal for the IP expires, ending it now likely means spending more just to rip up the original contract so letting it expire like what happened with Charlie is one that won't cost them anything even though the park would rather see it gone yet don't won't to spend a dime about doing it until then.Bit off topic, but With TWD The Ride being 5 years old next year, how long do you think X will hold The IP until a new theme is implemented? It's really unpopular, badly recieved mostly, and has a target audience demographic that really won't satisfy the majority of Guests under that age.
djtruefitt
TS Team
There seems to be loads of walking Dead attractions and scare events across the world so I can’t imagine the IP is they expensive or hard to get hold of, so I imagine it will stay around for a little longer yet.
AT86
TS Member
If true, no great loss.
Possibility the biggest ‘fail’ for a Merlin attraction.
From: https://twitter.com/attractionsc/status/1611738042691194880?s=46&t=P0d7XbT0sNVM8qYMNLO86A
Possibility the biggest ‘fail’ for a Merlin attraction.
From: https://twitter.com/attractionsc/status/1611738042691194880?s=46&t=P0d7XbT0sNVM8qYMNLO86A
Matt N
TS Member
Wow… that was unexpected. Given how much they allegedly spent on it, 6 years is not a long lifespan at all.
I wonder what they might replace it with, if it is going?
On a side note; could DBGT possibly be the most expensive attraction per operating season ever built? If the rumoured budget of £30m is correct, the ride cost £5m for each season it operated…
I wonder what they might replace it with, if it is going?
On a side note; could DBGT possibly be the most expensive attraction per operating season ever built? If the rumoured budget of £30m is correct, the ride cost £5m for each season it operated…
Zeock
TS Member
If true, no great loss.
Possibility the biggest ‘fail’ for a Merlin attraction.
From: https://twitter.com/attractionsc/status/1611738042691194880?s=46&t=P0d7XbT0sNVM8qYMNLO86A
Please let this be the end!
Zeock
TS Member
The initial cost of the attraction was £13m. Is the other £17m covered by the Rise of the Demon retheme and the total maintenance cost?If the rumoured budget of £30m is correct, the ride cost £5m for each season it operated…