Matt N
TS Member
- Favourite Ride
- Shambhala (PortAventura Park)
OK; there are a few things I need to respond to that have been posted since I was last in this thread, so I’ll address each one in turn.
Awesome submission @RicketyCricket! Your ride is really long and has a great array of inversions, including some very nice custom inversions!
For clarity, there is no specific thing about a layout submission that will gain or lose you points. I emphasise a primary focus on the layout when voting, so I do ask people to only consider the layout itself rather than any peripherals (such as theming), but other than that, there’s no specific thing about your layout itself that will concretely gain or lose you any specific amount of points in the voting stage.
The way that the voting will work is that voters will be asked to pick their personal top 5 layouts within a Google Form. This can be based on a number of factors, but the factors that will decide the top 5 will vary from person to person, as each person will have their own ideas of what makes a good layout. There are things that might increase your chances of gaining a high number of points in the voting stage, but there aren’t any concrete factors that will definitely gain or lose you a concrete number of points in the voting stage. It’s not black and white and is most certainly subjective to a degree. The winning submissions are simply the ones that a greater proportion of voters rank highly.
In answer to your specific questions @tactic:
Awesome submission @RicketyCricket! Your ride is really long and has a great array of inversions, including some very nice custom inversions!
Thanks for clearing that up @Matt.GC. The only reason I asked is because of the round idea I was planning for Round 2 last night. It’s a round that’s been requested by a few people in previous years, and I thought it sounded really cool. However, the template I designed for it entailed a building with just over 5,000 scenery pieces, and with a coaster in the mix as well, I did have the horrible thought of “Is this going to breach the object limit on console?”. Do you reckon this would be OK for the object counter, or do I need to design a different round?There's no published number attached to it, it just gives you a percentage. I've got to 100% a few times. It also depends on platform as it's around 30% more on Series X and PS5 than you get on Xbox One and PS4. It can be cheated slightly by saving park areas as Blueprints and then pasting into one Sandbox which I have done.
It's probably enough to build a large fully functioning park with light theming (you can landscape and add water as much as you want as it doesn't count as pieces), or a couple of heavily themed areas. I usually use one Sandbox for the coasters I submit in this contest without any issues.
I should probably clarify how the voting system works a bit more clearly, as it seems to be causing some confusion.Got a question Matt, when i start participating next week, do you get bonus points for custom supporting to make it seem more realistic, or is it based solely on the layout for realism?
Also if i smooth my coaster down to 2m/1m would that bring me an advantage too making it smoother and more realistic?
For clarity, there is no specific thing about a layout submission that will gain or lose you points. I emphasise a primary focus on the layout when voting, so I do ask people to only consider the layout itself rather than any peripherals (such as theming), but other than that, there’s no specific thing about your layout itself that will concretely gain or lose you any specific amount of points in the voting stage.
The way that the voting will work is that voters will be asked to pick their personal top 5 layouts within a Google Form. This can be based on a number of factors, but the factors that will decide the top 5 will vary from person to person, as each person will have their own ideas of what makes a good layout. There are things that might increase your chances of gaining a high number of points in the voting stage, but there aren’t any concrete factors that will definitely gain or lose you a concrete number of points in the voting stage. It’s not black and white and is most certainly subjective to a degree. The winning submissions are simply the ones that a greater proportion of voters rank highly.
In answer to your specific questions @tactic:
- I wouldn’t worry about custom supports. I’d place them more in the same “irrelevant peripheral” category as theming in the context of this contest, as they’re not part of the layout itself. I’m not going to stop you from doing custom supports if you would like to, but they are not part of the layout itself, so they are not something that should be considered during voting.
- Smoothing your layout may be advantageous for gaining additional points, as it would increase realism. It may also encourage more people to nominate you for Most Realistic, and may gain you Realism points as a result. However, as I said above, no one thing is an absolute silver bullet for guaranteeing additional points in the voting stage. No one factor of a layout is the be all and end all. Smoothness/realism may increase your chances of getting a high number of points, but at the same time, it is not a silver bullet that guarantees a high number of points either.
Last edited: