I'm delighted to dig up this old thread!
I've had two short trips to Warner Bros. Movie World over the past couple of months and, as TowersStreet's likely only Village Roadshow annual passholder, ! thought it was about time I gave it a write-up on here.
First thing first: DC Rivals is a very good coaster. It is well-paced. The first drop is terrific. The airtime hill and non-inverting loop are particularly good. The airtime hops towards the end are good. (It's a bit meandery in the middle, and the turning hill after the loop resembles PMBO in the lack of airtime.)
Similar to what I've read about Icon, it warms up during the day. On both my trips, I haven't stayed beyond lunchtime, but the difference between 10am and lunchtime is significant. I have high hopes for a ride just before park close. It's not as smooth as Blue Fire, but the Mack Rattle isn't severe.
Also good news: after about 18 months since all the indoor theming was stripped from Scooby Doo – purportedly due to fire risk after the Dreamworld accident led to renewed safety checks – it's now closed down for a refurbishment until December, and the park have confirmed that new theming is to be installed, along with projection mapping and mist. The ride was pretty good before the theming was removed (
here's a POV) so the potential is promising.
Park operations are nothing to write home about: every major coaster seemingly runs on one train. Arkham Asylum, the SLC, is notably bad due to the load time for the VR upsell. Most coasters have a strict no loose items regime, including secured pockets, and this doesn't help, but it's unsurprising given the response to Dreamworld accident.
So, whilst DC Rivals is
probably not worth a trip to the antipodes for in its own right, Warner Bros. Movie World is worth the trip if you're heading down under for a trip to see other famous Australian landmarks such as, erm, one of
the few remaining operating wooden wild mouse coasters...