Was it though? Lift, big drop, back up, a couple of turns, lift, big drop, back up, brakes. No doubt the drops themsleves would have been epic but there was little else to the ride. Heck I could have desgined a coaster with drops that follow the profile of the valley (no disrespect to John Wardley intended here, just stating it was a simple design compared to say Nemesis).
You're right in saying it would never get planning permission, the report by planning officers to the SMDC planning comittee stated that the development was totally inappropriate. I doubt that situtation has changed much at all.
Of course there was also the woodie planning as part of Project Shark over in coaster corner, this was to be a woodie of similar size to what we are seeing for SW8. Alas that development fell through when Merlin took over.
My initial point of this post was going to be that we don't need John Wardley to design this coaster for it to be good. It would be great if he did and I'm sure he'd do the best layout he could be manufacturers such as GCI and Gravity Group are more than capable of desiging good woodies themselves. Wodan, Troy, Potato Land woodie and even some of the smaller ones more comparable to SW8 like White Lightning and El Toro (Freizeitpark Plohn).
Towers have considered woodies on all scales in the past from thrill to family. It looks like we are getting a more family one this time around. What intrigues me the most is that they have already confirmed that SW8 will be a new concept so what is this? And why the bizzare looking lift hill with a changing gradient a third of the way up? There will be more to this than meets the eye I feel.