I'm no purist and I accept that change needs to happen, I didn't mind the repaint they did of the station and track as an example. They'll need to make Nemesis slightly different to make it marketable and I get that. I'm concerned about the theme itself rather than the physical theming. This Phalanx stuff is more Sci-fi whereas I always considered Nemesis to have a horror theme.
I reject the idea that there needs to be some sort of elaborate "story" to draw interest in a rollercoaster. Nothing wrong with books, comics and on park Easter eggs to keep fans and geeks happy, who doesn't enjoy that stuff? But Forbidden Valley is a mysterious site where a monster burst out of the earth and destroyed everything. Guests would always enter, see the weird standing stones, carnage everywhere, a giant monster, and an impressive looking terrain coaster roaring in and out of tunnels in a rock pit filled with blood. Job done, story told, immersion achieved. Want more? Buy the book.
This video is what I always associated with the loose theme of Nemesis (1:10 to 4:10, you'll have to excuse the inclusion of Batman the ride as Nemesis wasn't open at the time of filming). As you can see, no armoured vehicles, no helicopters, no guns, no secret organisations, no copy and paste cartoonishly sinister blokes. Just a legend of a mysterious site with a life form beneath it. It's simple and effective and doesn't need anything else. Tell me this isn't preferable to all this Phalanx stuff?
From: https://youtu.be/F_euoQP8CvM
Besides, don't those people in boiler suits look strikingly similar to those of the original Oblivion theme? X Sector is the parks mysterious organisation/sci-fi area. With a Dark Forest, a Gloomy Wood a Haunted Hollow and a ride themed to a haunted tree branch I think the park is starting to feel like it's either being taken over by creepy trees or sinister Sci-fi organisations. Oblivion and X Sector were themselves victims of shoehorned in "Ministry of Joy" stuff with silly attempts to explain why they're in the same area as the Smiler, when the latter probably would have fit in just fine without the need to provide a "rational explanation" (excuse the pun).
Sometimes, as is the case with Nemesis, saying less is saying more. Nemesis, Air and Thirteen have always left their themes open ended. They have a premise to justify why they exist, you make up the rest. It's one of the genius things I've always liked about Wardley and his designs.
But if this nonsense is the price we have to pay for Nemesis to live on, then so be it I guess. Outside of building hype and putting on a good event last night (which could have been done with the original theme, although I suspect that Einstein looking bloke from the video wouldn't be around to lend his services 28 years later), I don't see why these military people need to be shoehorned in to the theme of Nemesis. For all we know, I could have just wasted my time writing this and come 2024, the shouty people with body armour and boiler suits will either be gone or banished to the NST building.