Plastic Person
TS Member
And so, Odin's cosmic ballet continues.
I've noticed that (depending on who is organising/batching the filling of the boats) they'll make the heaviest/biggest person on EVERY row sit on the left. The boat then goes round almost submerged on the left hand side.In terms of front row riders, if one person is obviously heavier than the other, they must sit on the left side of the boat.
The park does have a good coaster (Icon) in my opinion. But that's the problem, it's good. Not great, amazing or world class as a park that is now supposed to be in the top 10 should have.And if it was to burn down, it could take the Nash with it and leave a nice big space for a new coaster that's actually good. A good coaster is something the park needs!
Last tineI was on the boat it genuinely felt like it was going to sink at timesI've noticed that (depending on who is organising/batching the filling of the boats) they'll make the heaviest/biggest person on EVERY row sit on the left. The boat then goes round almost submerged on the left hand side.
The park does have a good coaster (Icon) in my opinion. But that's the problem, it's good. Not great, amazing or world class as a park that is now supposed to be in the top 10 should have.
I quite like the little build up to the launch definitely the first time I rode it too was really building up the anticipation at that point.I always think with Icon that it could have been so improved by having a rolling launch rather than the weak launch it has. They should have designed it so that the station was higher up and it have roll out of the station like Helix does, or even with with a roll like RTH before hitting a boost and then the top hat.
The top hat, the one you mentioned and another one not long after the immelmanNot really decent airtime is it? One pop into the second launch isn't exactly much
I always find the airtime and the little bit of hang time pretty solid on icon, maybe it's where I'm usually quite loose with the restraints very rare I get anything near stapled on icon.Icon? Airtime? Does not compute.
Big dipper is currently testing
Understandably looking very very slow
Ah, I knew it was due to throw a tantrumIt didn't take much arm twisting to agree to go down for the last hour today, Valhalla was apparently a walk on so I agreed ... and to be fair it was so we planned to just do Valhalla as many times as we could until park close.
This worked for 1.75 laps ... the lights came on and we were evacuated about 16:15 and that was the end of Valhalla for the day. The hammers are definitely still dead, but pretty much everything else worked on the first ride, including an inferno in the trough at the base of the camelback.
@b2311e - we must have just missed you.