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Blackpool Pleasure Beach: 2023 Discussion

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Taziker didn't do the reprofile for the final section, they did the track but not the engineering behind it. That was sent to another engineering company for the reprofile. Might explain the improvement compared to the rest. I assume it was sent it out due to it being way more complex with the tight tunnel involved
 
Interestingly given that Blackpool Pleasure Beach has often been said to be quite Conservative-leaning, it would appear that deputy leader of the Labour Party Angela Rayner recently visited the park:

It is insisted in the comments that her and her companion (Chris Webb, a prospective Labour candidate for Blackpool South) booked their tickets online, but Amanda Thompson greeted them and gave them a tour of the park!
 
Interestingly given that Blackpool Pleasure Beach has often been said to be quite Conservative-leaning, it would appear that deputy leader of the Labour Party Angela Rayner recently visited the park:

It is insisted in the comments that her and her companion (Chris Webb, a prospective Labour candidate for Blackpool South) booked their tickets online, but Amanda Thompson greeted them and gave them a tour of the park!
The Tories must have stopped spending money at her hotels.
 
I’d presume the poster I was replying to was an enthusiast.
Regardless of if the poster is an enthusiast or not, the point that they seemed to be making is with the wider problem that the majority of BPB’s coaster are uncomfortably rough.

A few enthusiasts may know a few seats which give a smoother ride, but your average Joe, and even a lot of enthusiasts, visit the park and don’t enjoy the coasters due to their roughness. The roughness of BPB’s coasters is just one of many, many problems with this park.

This, again, highlights what I’ve said for a while. To enthusiasts the park looks pretty good, you’ve got the history, you’ve got the uniqueness of the rides and we see that as a positive. Most non-enthusiasts don’t. They see the park’s ride line-up as dated, and inferior to more modern rides that exist elsewhere. The fact that many of the coasters are uncomfortably rough as well as old and somewhat tired looking, only goes to further add to the problem.
 
I would love them to do it, but surely they wouldn't.
Even if it was possible they could extend it by 22 feet and they would still be the second tallest in the country obviously exodus will be 23 feet taller than the big one, if we're going by sea level project exodus would be edging towards being a giga coaster anyway.
 
The problem i find is alot of uk parks try to have a unique ride that no one else has which obviously puts up the price. Parks in America dont have this look at six flags and all their cloned rides yet for the most part from what ppl say they are all good and being a clone does not detract from the enjoyment.
Right, but the Six Flags Parks aren't generally within a few hours drive of each other.
 
Just to go back to the big one..the main issue with the roughness is the fact a staple of arrow coasters is the fixed radius curve. They loved them and all their coasters used / use them extensively.

You can re profile a single piece of track but it is still sitting within the fixed radius of whatever section of the ride / transition it is in, so it's not really going to do anything to improve the smoothness because the fixed radius curves on the big one are all made up of many, track pieces.

Taziker are not to blame for this, it is a fundamental design flaw of the ride. The only way to really solve it would be to re design the whole layout to use transition curves that adjust in tighness based on the average speed to coaster should be going at a specific part of the ride, so that the body doesn't get yanked through curves as is the case now. I can see why it may feel worse now though as the 're profiling' (if you can even call it that) does nothing what so ever to help the fundamental flaw these arrows have.

This is the single number one reason why arrows are so rough. I don't think there has been a single arrow in history that has not used this type of curve extensively. Whereas not a single B&M, Mack or Intamin to name a few, have a single fixed radius curve, on any coaster they have ever built, on the main circuit (outside the station and break run area).

Taziker have no chance of solving this as they are not re tracking the whole thing in one go.
 
Just to go back to the big one..the main issue with the roughness is the fact a staple of arrow coasters is the fixed radius curve. They loved them and all their coasters used / use them extensively.

You can re profile a single piece of track but it is still sitting within the fixed radius of whatever section of the ride / transition it is in, so it's not really going to do anything to improve the smoothness because the fixed radius curves on the big one are all made up of many, track pieces.

Taziker are not to blame for this, it is a fundamental design flaw of the ride. The only way to really solve it would be to re design the whole layout to use transition curves that adjust in tighness based on the average speed to coaster should be going at a specific part of the ride, so that the body doesn't get yanked through curves as is the case now. I can see why it may feel worse now though as the 're profiling' (if you can even call it that) does nothing what so ever to help the fundamental flaw these arrows have.

This is the single number one reason why arrows are so rough. I don't think there has been a single arrow in history that has not used this type of curve extensively. Whereas not a single B&M, Mack or Intamin to name a few, have a single fixed radius curve, on any coaster they have ever built, on the main circuit (outside the station and break run area).

Taziker have no chance of solving this as they are not re tracking the whole thing in one go.
It's not so much about Taziker fixing it, the issue is that they have added jolts where there were not any previously. The rise up to the MCBR is shocking now, and there was no jolt there at all before the re-track.
 
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