Of course; this is very true. I’m sure it’ll be a very good ride for the young thrill seekers!Important to remember that the target market for this ride is not aimed to appease fully grown men and woman.
This is what I would say to anyone who complains about the layout. It's Chessington, they are not going to build an out and out thrill coaster.Important to remember that the target market for this ride is not aimed to appease fully grown men and woman.
This is what I would say to anyone who complains about the layout. It's Chessington, they are not going to build an out and out thrill coaster.
That's a good argument against Mandrill Mayhem, and probably the main one I can think of.Besides, a SHUTTLE coaster at a park screaming for throughput is not the way forwards.
Now now, I don't think a grey out machine like Lech Coaster would've been the right fit for a family and small child focused park.Could've built a Vekoma a la Fonix or Lech Coaster for example. Those are not "out and out thrill" coasters and yet are universally praised for being good.
Important to remember that the target market for this ride is not aimed to appease fully grown men and woman.
Then why are they building a launched wing coaster with inversions that normally has a 1.4m height restriction?
Wing Riders are quite slow and lumbering at the best of times. I think concern over the layout stems from that. In the current market there's a plethora of options for the family thrill coaster and its genuinely weird we've ended up with the most random concoction coaster.
Besides, a SHUTTLE coaster at a park screaming for throughput is not the way forwards.
Could've built a Vekoma a la Fonix or Lech Coaster for example. Those are not "out and out thrill" coasters and yet are universally praised for being good.
Ouch. That is not what Chessington need right now. Anything more about 'solving the capacity problem'?the theoretical throughput for that row will top out at about 120pph…
I remain optimistic, but I am not sure how this ride will do that.Think it's now pretty safe to say they've not "solved the capacity problem" through the train design
We should also note the word “theoretical” in that statement; the throughput may be different to that in reality.Ouch. That is not what Chessington need right now. Anything more about 'solving the capacity problem'?
Still not very good for a park that desperately needs something that is high capacity, although this is a shuttle coaster.We should also note the word “theoretical” in that statement; the throughput may be different to that in reality.
The theoretical figure of 720pph assumes that the ride loads and unloads in 1 minute/60 seconds. From operations videos I’ve seen of The Swarm, that looks very attainable, and I’m sure that it will probably get somewhere close to that, but you can obviously never tell until the ride is open.
On a side note, that theoretical figure would assume a throughput of 600pph for the regular seats and 120pph for the backwards seats.
That'd be because they no longer have four platform hosts checking the bars and sending the train. The Vampire's trains are some of the longest in the country, it's impossible to send a Vampire train quick enough without having enough staff on the platform. Add typical guest faff to that then you have lengthier dispatch times.they barely dispatch Vampire in two minutes when I go, if they manage a consistent 90 second dispatch on Mandrill Mayhem then that's 576pph which is what a support ride should be getting not the main attraction.
They are not able to dispatch Vampire quickly for a few reasons.I would also note that Chessington are not capable of dispatching a 24 seater train in one minute, they barely dispatch Vampire in two minutes when I go, if they manage a consistent 90 second dispatch on Mandrill Mayhem then that's 576pph which is what a support ride should be getting not the main attraction.