BigAl said:
If the car park may be being used for a new coaster then I'd rather see the existing space that the golf uses improved rather than take land away from a potential new ride or land in the future.
I have to agree there, I was thinking of a indoor golf a while back when Sir Algenon's Bar and Grill was announced but I'm not sure if it would fit in there physically and setting-wise.
Some holes also need repainting and a move or spruce up can fix that, the gate paint and pig is wearing off at the Farmyard which kind of reflects the actual area itself! If I could add 9 more holes, I would keep all the older rides and push the "Golf on Alton Towers Over 30 Fantabulous Years of Attractions Old and new". Heck it could even be 30 holes to celebrate 30 years. These are 12 courses that I'd most like to see on a new hole. I go around the park from Mutiny and clockwise round.
1. Mutiny Bay - This one could be hard to do but you first walk the plank as the hard route but shorter and more prone to get stuck in the rough but you can latch onto a small Heave Ho mechanism to give the ball some more speed. The hole can be a Battle Galleons gun, and if this was inside you could add evaporated water and fish tanks for effect.
2. Nemesis - Sub Terra - Obviously a bigger hole as the park loves it as it's biggest attractions currently so tentacles around the course which can block the ball, the egg is in the middle covered by metal poles, sometimes the egg will spit and hiss to nerve the player. This hole will be in a square area from bottom right to top left ala where you enter and exit Terreh's station. Obstacles also include, warning tape, a glass boxed Phalanx outfit and the screams around the course when the egg spits.
3. TH13TEEN - Basically similar to the Hex hole but it is in the shape of TH13TEEN's final turn before entering the crypt where the ball will drop a floor if the hard route is taken and a button is hit. Lights similar to the TH13TEEN Aquarium.
4. Twirling Toadstool - In the shape of a Toadstool and the only hole which has a different coloured floor (red and white spots). One of the easiest holes as it can be hit from straight ahead, a relief after a few tricky holes.
5. Ice Age 4D - The hard route takes you on the back of a dinosaur (UG Land advert much) and then down to quickly launch it around the top corner. Nuts and ice formations are obstacles that will sure to help or hinder you on your way to the hole in this acorn shaped course, with the tip being the short space for a hole.
The hole is shaped with two tusks to represent manny, the left tusk being harder with the dinosaur. Walk the Dinosaur can be heard if it is completed.
6. SW7 - Probably something involving the structure towering over, can't say much about this yet but I think it could have a high par.
7. Enterprise + Submission (better name needed) - Submission blades are finally working as they try to stop you on the straight by knocking you into the pool of rough. Once you pass them a spinning Enterprise can sure whack you around the course, which occasionally stops allowing a opening. obstacles include metal fences,
fallen money, sick and It is in the shape of a spoon with the bottom facing you.
8. Sonic Spinball - I hope Sonic itself is kept as a gamer as Green Hill Zone would be a easy course to map and advanced with loops but if not, just make it a large pinball course with bumpers, point holes and the 100 hole to achieve victory.
9. Squirrel Story - Basically the hard route can take you to flip a page on the worms book which sends you further up the tree shaped course with many routes to take and some fool you to a dead end. With squirrels galore and the castle in the distance watching over to see if the high par will get you.
10.
Dungheap Berry Bish Bash - Basically you launch your ball from a Berry Bish Bash Ball for a change, but it does fire that far for H&S reasons but you should try and avoid avoid the tractor, bike and that middle wooden thing and other balls already there (most of which are stuck to the ground).
11. The Black Hole - Okay, many still ask to this day where it has gone so to celebrate old attractions why not bring one back, it would be a helter-skelter type metal mechanism that although floppy could work as one of the smallest courses, or a simple route with the astronaut watching over could be taken. It could all take place inside the tent as you enter another building for this and the big finale.
12. Towers Street - As a big finale you start at the lawns and straight to the Towers Street Frogs and squeeze under the fountains while you walk either side of the circles. You pass the gates and then coarse the Corkscrew and avoid the Monorail to reach the eventual hole at the carpark. Toyland Tours is being played in the background and the toys are there speculating at Towers Trading for nostalgia purposes, I'd love to see them get there own hole but on scale to the BH Tent I doubt it.
I spent too much time on this and I could only see a few or 9 of these happening so probably these 9.
1. Mutiny
2. Terry
3. TH13TEEN
4. Ice Age
5. SW7
6. Spinball
7. Squirrel
8. Berry Bish Bash
9. Towers Street
Sounds awesome to me! But maybe this new course should start off with the more sedate rides and leading up to more grand theming magic but again, I've too this way too far.