I firmly agree with the arguments
@AT86 and
@Craig have made, and I mostly have the mindset of “what’s done is done; let’s move forward into the future” when it comes to the debate of bringing back old rides.
With flat rides, though, I do kind of get where
@Trooper Looper is coming from. Flat rides have advanced remarkably little even since Towers first opened back in 1980, and there are only so many ways you can spin people or otherwise move them about in some fashion without track being involved. As such, what do modern flat rides really offer that some older ride types can’t? Aside from a select few exceptions, there really isn’t that much difference between the flat rides being built today and the flat rides being built 30 years ago or so.
I would mount a friendly challenge to this one point, however:
I would disagree with the bolded to some extent. If a park stays stagnant and coasts on the value of its old rides forever, it will grow dated and people will stop coming. New technology is arguably part of the appeal of theme parks, and the latest and greatest ride tech advancements are arguably a large part of what tempt people to theme parks. And often, new rides offer an experience that is widely considered superior to their older counterparts.
In terms of why parks remove incredibly fun and popular rides “just because they’re old”; often, this is because the park feels that they can do something even better with the space. For the most part, newer rides are often more highly rated than older ones, so for instance, if a park’s weakest link is a 1995 B&M Sitting Coaster that’s moderately highly rated, but they have the opportunity to replace it with a 2022 Intamin Blitz Coaster that’s phenomenally highly rated and the cutting edge of technology, surely it would be a no brainer to get the Intamin Blitz in there?