Not in terms of ride ops perhaps but it could’ve just been that there was a lack of engineers today to sign off another craft. After the general ride availability issues of last year (which on many days was diabolical), at least nearly all attractions have opened every day so far this year apart from Enterprise and Hex which clearly have serious technical issues.People shouldn't really defend poor operations, but are quite happy to defend 4pm closes. I'm not going there again, but my point stands. I agree though, Galactica shouldn't be running 1 craft on these 4pm closes, because that is just creating queues when time is already limited. I see your point. It surely doesn't cost any extra staff to have it running 2 on the same side.
It wasn’t uncommon last year to see three headline coasters out of action at a time for several hours.
We really are clutching at straws when moaning about a 20 minute advertised wait whilst every other major ride is walk on.