I'd say N:ST proves that most guests care about storyline. Even before the scare maze, the general consensus was a lot better then the attitude at launch. The only difference was that they added a more comprehensive story and paced it better.
Story and theatre do have a place in a theme park, look at Disneyland. If the story is vague in the queue line, people will generally lose interest and only care for the ride. Case in point on Nemesis. There is no story on park except on a wall in the fish and chip shop... not an ideal location in my opinion! XD
Oblivion's story isn't even comprehensive even to enthusiasts. all we know about is the lord of Darkness scaring riders in the queue.
There will be some who do not care for theatre, so having a good ride will appeal to them regardless of story. But I think saying 98% will not care, is a bit ignorant.
The Nemesis story was never intended to be a feature to the ride, it was for marketing purposes as far as I can tell, so the story is not an integral part of the ride, you don't need to give a damn.
Story and theatre do have a place in a theme park, look at Disneyland. If the story is vague in the queue line, people will generally lose interest and only care for the ride. Case in point on Nemesis. There is no story on park except on a wall in the fish and chip shop... not an ideal location in my opinion! XD
Oblivion's story isn't even comprehensive even to enthusiasts. all we know about is the lord of Darkness scaring riders in the queue.
There will be some who do not care for theatre, so having a good ride will appeal to them regardless of story. But I think saying 98% will not care, is a bit ignorant.
The Nemesis story was never intended to be a feature to the ride, it was for marketing purposes as far as I can tell, so the story is not an integral part of the ride, you don't need to give a damn.