pluk
TS Member
I find it difficult to blame anyone other than the company who conceptualised, built and operated the thing. Not sure where else the buck should stop.I’m probably in the minority here but I don’t necessarily buy into the ‘blame Merlin’ mantra for the fact that this didn’t work out originally.
I’m the first to criticise when they just go for massive coasters and never try anything different, they at least attempted some originality with this and NST and should be commended for that, granted neither (especially this) worked out but at least the intent was there.
Hopefully we’ll see the benefit of lessons being learnt with the Curse of Alton Manor and whatever Ghost Train ends up being.
It's a product of the culture and development criteria that's run through Merlin for a long time. A mess of their own doing, chasing some nonsense uniqueness and supposedly marketable selling point at the expense of the actual experience. I still can't believe they spent that sort of money in what amounts to a train simulator, the dullest form of transport imaginable that doesn't need simulating.
Just imagine the sort of ride a tried and tested Oceaneering system could have been for the money. What a waste.