Re: [The Smiler] Construction Updates and Ride Speculation Part 2
I'm still fairly confident there is more to this ride than just most inversions. I know that is a big claim in its self, but not as big as they hyped. My basis for this is the game. Not sure how much we can be sure of from the game, but pretty much everything else has been accurate so I assume we can be pretty sure. Dont know if people have forgotten, but there are seven unlockable add-ins for the game, and all I can see that is missing is the last barrel roll/corkscrew. I cant think what the other extra things could be, but in my opinion they can only really be in a few areas:
-Indoor section, fairly big so could be more than one
-Something to do with the trains
-Something to do with the v-lift and they're only testing that part at night
I dont think it can be self-duelling as the major selling point as that is kind of shown in the game anyway.
One question about that aspect though, if it does exist. Ive only been to AT once last year (so excited to be going on the 24th June!) and it was very quiet, hence they ran all the coasters (barring Sonic and Oblivion) with one train. If this were to self duel, would they just send round empty trains on quiet days?