TheMan said:aircanman said:I know it sounded daft when I typed it, coax has a plastic core though which is why it coils like that, electronic cable would have some kinks in it unless it was super high quality which I doubt would be used.
Yeah I have some here ;D - with a couple of PL259s still attached to each end lol! Never ended well fitting those ;D
I can't believe I am discussing wiring, I don't think Aircanman can either (easy for you to say).
Dar said:*cough*Pointless post*cough*
I think today and yesterday have shown that when they put their minds to it, they can throw this up like nobody's business. I reckon the track will be done by the end of next week of the middle of the week after and then after that it's just a case of waiting for it to finish testing!
Dave said:Dar said:*cough*Pointless post*cough*
I think today and yesterday have shown that when they put their minds to it, they can throw this up like nobody's business. I reckon the track will be done by the end of next week of the middle of the week after and then after that it's just a case of waiting for it to finish testing!
The ground work has been the issue, when Gerst get a chance to put stuff on site they don't mess around. It's the ground work that has constantly dogged this project.
delta79 said:If someone can get a close up photo of the LNB ( the box like thing at the end of the arm) on the dishes i should give a clue to what type they are.
No, the wires are there for the theming. The domes were scrapped when we got the revised plans for the Marmaliser and the wires took their place.ianto42 said:Am I right to assume that when the Hypnotiser leg is added then they'll put some sort of (presumably) fiberglass dome above and below the screens? I think that and associated pipes/wires will dramatically alter the look of the Marmeliser
Meat Pie said:Everything still looks horrendous. All the add o' bits like those stupid needles are so cartoony that I've begun to lose interest in this project. Clearly the designers are not taking this seriously and bunging any old over-the-top and 'zaney' rubbish into the mix, so I'm not taking them seriously.
The mismatch of the realist dark industrial style and the goofy cartoon style doesn't blend and detracts from Oblivion's X-sector, something which was stylistically perfect, without contadiction in it's design, and wasn't at all 'camp'.
And before the Smiler cheerleaders wade in with unwarrented criticism of 'negativity', I don't mind that you like it. It's your right to disagree with me and even explain why you do, but I don't attack "positivity" itself, as that adds nothing to the conversation and is little more than a device so you can dismiss an opinion because you don't like it.
Blaze said:I think what we need to remember is,
It's a ROLLERCOASTER! Not a highbrow piece of art, but a rollercoaster. At an amusement park. Criticising the theme is fine, but let's not get ahead of ourselves.
Anyway, that lift hill structure is mental, like a NoLimits experiment. I like it.