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Thorpe Park: General Discussion

Was considering visiting tomorrow but it’s almost 1130 and half the rides aren’t open yet today. Don’t think it’s weather as Stealth, Swarm and Colossus are open.
 
they do have planned maintenance for both Hyperia and Saw today

but not sure why inferno and TWD are closed :(


StealthClosed on the 18th September
HyperiaClosed between 23rd - 27th September for maintenance
Nemesis InfernoClosed on the 30th September - 3rd October
SamuraiClosed on the 7th - 9th October
HyperiaMay be a delay to opening each day and the queue line will close prior to the advertised park closure time - please check the app for the most up to date information
Saw: The RideClosed Monday 23rd September
 
They had a crane in "fearless valley" the other day and I spotted several workers on the platform below the lift crest. No idea what was going on though.

Elsewhere, good news for the people missing Rumba Rapids (all 2 of them), it looks like Thorpe are working on a short-term replacement, hopefully opening pretty soon:
 

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The beach would be perfect for an events space and a mack power splash.

I feel a large coaster would ruin the skyline if placed there, plus idk how the park would manage crowds that close to the entrance.

A mack power splash, on the other hand, only has the two spikes being super visible, and stays on theme with the amity section. Idk if it's possible but the ride could also have an option to not get riders wet during colder periods.
 
The beach would be perfect for an events space and a mack power splash.

I feel a large coaster would ruin the skyline if placed there, plus idk how the park would manage crowds that close to the entrance.

A mack power splash, on the other hand, only has the two spikes being super visible, and stays on theme with the amity section. Idk if it's possible but the ride could also have an option to not get riders wet during colder periods.
I feel like removing the beach would just make the park too overwhelming, they need some open spaces and the beach is a perfect entrance into the park
 
What's the point in a Power Splash in the same park as Tidal Wave?

Apart from the final (adjustable) splashdown, which isn't on the scale of Tidal Wave's, they're completely different ride experiences.

Despite an enormous queue, I enjoyed Pulsar quite a bit. The suspense of it gradually building up speed is very crowd pleasing. I do recall that the towers themselves made a hell of a racket whenever the boats reach the top.
 
Apart from the final (adjustable) splashdown, which isn't on the scale of Tidal Wave's, they're completely different ride experiences.

Despite an enormous queue, I enjoyed Pulsar quite a bit. The suspense of it gradually building up speed is very crowd pleasing. I do recall that the towers themselves made a hell of a racket whenever the boats reach the top.
Also you don't get *that* wet, so it's perfect for a UK park.
 
What's the point in a Power Splash in the same park as Tidal Wave?
I think a PowerSplash would be an ideal Tidal Wave replacement when the time comes.

I think a regular (or launched like Plohn) water coaster or a flume is more likely at the moment as a PowerSplash and Tidal Wave might not be able to co-exist as well as a less soaking water ride (even if the splashdown is adjustable).
 
According to the MAP Facebook group this morning, Ghost train will only run from 3pm during Fright Nights.

Bulldoze it and install a decent couple of flats....
I would imagine that this is around the staffing of the ride with the required live actors. Workers are entitled to a 20 minute uninterrupted rest break if they work for 6 hours, or more. With Fright Nights extending Thorpe Park's opening hours to 9pm, the amount of staff cover you'd need for an additional 3 hours of operation might make it unviable.

Ride teams tend to be multi disciplinary, the actors on Ghost Train are likely to only be working on that attraction. If Thorpe hires actors with Equity union membership, that would further complicate things too.
 
What a difference 12 months make.
Last year was my 1st visit in 12 years and after reading reviews of ghost train and the versions before that I didn’t have much hope for this attraction.
2023 version vs Today
Pre show room now I’m not sure if they added more effects in there or they wasn’t working last year but it was more jump scary in there.
Now the next room with the tv report I thought that was better last year as it felt rushed this year. Has the video been cut?
The tram the actors in there was better last year and was more in your faces compared to last year as it felt they just interacted with each other.
The room with the Believes now that was awful last year but didn’t think it could get any worst but it did. It felt rushed with just 1 actor and 1 believer that room makes no sense.
Tram part 2 I loved this last year with all the interactions with the actors and guests. It’s like they don’t have it dark for long now and I didn’t have 1 jump scare.
The fake shop that fooled me last year and when that actor run onto that stage it made me jump but not sure if it’s been cut or not enough staff/actors to do the last scene but felt Wow that was a disappointment.

My biggest shock of the day was the 4D cinema. I love Ready player one and that’s how a 4D cinema should be programmed with all the effects spot on.
I liked the little Easter egg that’s in 1 of the shop window that gives a nod to the original 4D movie

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I think the laziness of Merlin really has been bad like the theming on Detonator is to a good standard when you looking at it from the ground but while queuing it looks awful with just a view of the black supports and un themed wall. Was there a reason why they removed the queue line around the ride platform? Also this needs a single rider queue as many times I was queuing I saw it go up with an empty seat which I could have taken.
 
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